我也不知道这次提交是做什么的

This commit is contained in:
2026-07-22 02:18:01 +08:00
parent 2753fbba13
commit c8e5efe395
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.gitignore vendored
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/target /target
/.idea /.idea
/我是崩服小能手 /我是崩服小能手
/config.json /config.json
/release

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Cargo.lock generated

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[package] [package]
name = "ServerCrasherRust" name = "ServerCrasherRust"
version = "0.1.0" version = "0.1.0"
edition = "2021" edition = "2021"
[dependencies] [dependencies]
rust_mc_proto = "0.1.17" rust_mc_proto = "0.1.17"
serde = { version = "1.0", features = ["derive"] } serde = { version = "1.0", features = ["derive"] }
serde_json = "1.0.137" serde_json = "1.0.137"
socks = "0.3.4" socks = "0.3.4"
uuid = "1.12.1" uuid = "1.12.1"
rand = "0.8.5" # 添加rand库依赖 rand = "0.8.5" # 添加rand库依赖
reqwest = "0.12.12" reqwest = "0.12.12"
tokio = { version = "1.43.0", features = ["full", "rt", "rt-multi-thread"] } tokio = { version = "1.43.0", features = ["full", "rt", "rt-multi-thread"] }
log = "0.4.25" log = "0.4.25"
env_logger = "0.11.6" env_logger = "0.11.6"

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# SCRGV - 地球管家 # SCRGV - 地球管家
该项目为生鱼管家的重制版,将项目移植到了rust,并且拥有了更加简洁的程序~~(即丢掉了原先的那坨史山)~~ 该项目为生鱼管家的重制版,将项目移植到了rust,并且拥有了更加简洁的程序~~(即丢掉了原先的那坨史山)~~
得益于rust高效~~(且折磨人)~~的内存管理,新版本可以以更低的内存占用达到更高的效果 得益于rust高效~~(且折磨人)~~的内存管理,新版本可以以更低的内存占用达到更高的效果
目前的版本仅支持Minecraft 1.20.1,且暂无配置文件等功能(目标ip什么的写死在代码里了) 目前的版本仅支持Minecraft 1.20.1,且暂无配置文件等功能(目标ip什么的写死在代码里了)
## 使用方法 ## 使用方法
1. 我相信通过百度,你有安装rust的能力,因此跳过此步骤 1. 我相信通过百度,你有安装rust的能力,因此跳过此步骤
2. 将项目克隆到本地 2. 将项目克隆到本地
3. 命令行里跑一跑 3. 命令行里跑一跑
```shell ```shell
cd ServerCrasherRust cd ServerCrasherRust
cargo run cargo run
``` ```
## TODO List ## TODO List
1. 实现配置文件&更加灵活的代理设置 [已完成] 1. 实现配置文件&更加灵活的代理设置 [已完成]
2. 实现spammer,tab completion crash等实用的~~熊服~~(划掉)功能 [部分完成] 2. 实现spammer,tab completion crash等实用的~~熊服~~(划掉)功能 [部分完成]
3. 适配多版本(flag先立着,什么时候实现不一定)[Waiting...] 3. 适配多版本(flag先立着,什么时候实现不一定)[Waiting...]

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SCRGV - v1.1 SCRGV - v1.1
- 完善config - 完善config
- 修复了部分bug - 修复了部分bug
- 实现了灵活的代理切换(现在如果不需要使用代理,可以将proxy_url置空) - 实现了灵活的代理切换(现在如果不需要使用代理,可以将proxy_url置空)
- 实现了spammer和登录命令 - 实现了spammer和登录命令

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// bot的实现 // bot的实现
use std::{io::{Error, Read, Write}, net::TcpStream, sync::Arc, thread::{self, sleep}, time::{self, Duration}}; use std::{io::{Error, Read, Write}, net::TcpStream, str::FromStr, sync::Arc, thread::{self, sleep}, time::{self, Duration}};
use log::{info, warn}; use log::{info, warn};
use rust_mc_proto::{DataBufferReader, DataBufferWriter, MinecraftConnection, Packet, ProtocolError}; use rust_mc_proto::{DataBufferReader, DataBufferWriter, MinecraftConnection, Packet, ProtocolError};
use socks::Socks5Stream; use socks::Socks5Stream;
use tokio::{io::{AsyncBufReadExt, AsyncSeekExt}, sync::Mutex}; use tokio::{io::{AsyncBufReadExt, AsyncSeekExt}, sync::Mutex};
use crate::{configuration::Configuration, utils}; use crate::{configuration::Configuration, utils};
// 让所有bot能够共享变量 // 让所有bot能够共享变量
pub struct BotVariable { pub struct BotVariable {
pub spam_file: Arc<Mutex<Option<tokio::fs::File>>>, pub spam_file: Arc<Mutex<Option<tokio::fs::File>>>,
pub spam_cursor: Arc<Mutex<u64>> pub spam_cursor: Arc<Mutex<u64>>,
} }
// Bot主线程和worker线程间的通信 // Bot主线程和worker线程间的通信
pub struct BotMessage { pub struct BotMessage {
pub state: i32, pub state: i32,
pub last_keepalive_sec: u64, pub last_keepalive_sec: u64,
} }
// 定义一个StreamType的特性,要求实现Read和Write,且含有connect函数 // 定义一个StreamType的特性,要求实现Read和Write,且含有connect函数
pub trait StreamType: Read + Write { pub trait StreamType: Read + Write {
fn connect(server_addr: &str,proxy_addr: &str) -> Result<Self, Error> where Self: Sized; fn connect(server_addr: &str,proxy_addr: &str) -> Result<Self, Error> where Self: Sized;
} }
// Bot泛型版 // Bot泛型版
pub struct Bot<T: StreamType> { pub struct Bot<T: StreamType> {
pub username: String, pub username: String,
pub proxy_addr: String, pub proxy_addr: String,
pub server_addr: String, pub server_addr: String,
conn: Arc<Mutex<MinecraftConnection<T>>>, conn: Arc<Mutex<MinecraftConnection<T>>>,
should_restart: bool, should_restart: bool,
config: Arc<Configuration>, config: Arc<Configuration>,
status: i32, status: i32,
var: Arc<BotVariable>, var: Arc<BotVariable>,
alive: Arc<Mutex<bool>> alive: Arc<Mutex<bool>>
} }
// 然后用一个Stream枚举来包装TcpStream和Socks5Stream(trait不能拿来创建bot) // 然后用一个Stream枚举来包装TcpStream和Socks5Stream(trait不能拿来创建bot)
pub enum Stream { pub enum Stream {
Socks5(Socks5Stream), Socks5(Socks5Stream),
Tcp(TcpStream), Tcp(TcpStream),
} }
//给Stream实现Read和Write //给Stream实现Read和Write
impl Read for Stream { impl Read for Stream {
fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> { fn read(&mut self, buf: &mut [u8]) -> std::io::Result<usize> {
match self { match self {
Stream::Socks5(t) => t.read(buf), Stream::Socks5(t) => t.read(buf),
Stream::Tcp(t) => t.read(buf), Stream::Tcp(t) => t.read(buf),
} }
} }
} }
impl Write for Stream { impl Write for Stream {
fn write(&mut self, buf: &[u8]) -> std::io::Result<usize> { fn write(&mut self, buf: &[u8]) -> std::io::Result<usize> {
match self { match self {
Stream::Socks5(t) => t.write(buf), Stream::Socks5(t) => t.write(buf),
Stream::Tcp(t) => t.write(buf), Stream::Tcp(t) => t.write(buf),
} }
} }
fn flush(&mut self) -> std::io::Result<()> { fn flush(&mut self) -> std::io::Result<()> {
match self { match self {
Stream::Socks5(t) => t.flush(), Stream::Socks5(t) => t.flush(),
Stream::Tcp(t) => t.flush(), Stream::Tcp(t) => t.flush(),
} }
} }
} }
// 再让Stream实现StreamType,这样Stream就能拿来搞bot的泛型了 // 再让Stream实现StreamType,这样Stream就能拿来搞bot的泛型了
impl StreamType for Stream { impl StreamType for Stream {
fn connect(server_addr: &str,proxy_addr: &str) -> Result<Self, Error> where Self: Sized { fn connect(server_addr: &str,proxy_addr: &str) -> Result<Self, Error> where Self: Sized {
if !proxy_addr.is_empty() { if !proxy_addr.is_empty() {
Ok(Stream::Socks5(Socks5Stream::connect(proxy_addr, server_addr)?)) Ok(Stream::Socks5(Socks5Stream::connect(proxy_addr, server_addr)?))
}else { }else {
Ok(Stream::Tcp(TcpStream::connect(server_addr)?)) Ok(Stream::Tcp(TcpStream::connect(server_addr)?))
} }
} }
} }
impl Clone for Bot<Stream> { impl Clone for Bot<Stream> {
fn clone(&self) -> Self { fn clone(&self) -> Self {
Self { Self {
username: self.username.clone(), username: self.username.clone(),
proxy_addr: self.proxy_addr.clone(), proxy_addr: self.proxy_addr.clone(),
server_addr: self.server_addr.clone(), server_addr: self.server_addr.clone(),
conn: self.conn.clone(), conn: self.conn.clone(),
should_restart: self.should_restart.clone(), should_restart: self.should_restart.clone(),
config: self.config.clone(), config: self.config.clone(),
status: self.status.clone(), status: self.status.clone(),
var: self.var.clone(), var: self.var.clone(),
alive: self.alive.clone()} alive: self.alive.clone()}
} }
} }
impl<T: StreamType> Bot<T> { impl<T: StreamType> Bot<T> {
pub fn new(username: String, proxy_addr: String, server_addr: String, config: Arc<Configuration>, var: Arc<BotVariable>) -> Result<Bot<T>, Error> { pub fn new(username: String, proxy_addr: String, server_addr: String, config: Arc<Configuration>, var: Arc<BotVariable>) -> Result<Bot<T>, Error> {
info!("[{}] Creating bot on {} with proxy {}", username, server_addr, proxy_addr); info!("[{}] Creating bot on {} with proxy {}", username, server_addr, proxy_addr);
let stream = T::connect(server_addr.as_str(), proxy_addr.as_str()); let stream = T::connect(server_addr.as_str(), proxy_addr.as_str());
let should_restart = false; let should_restart = false;
match stream { match stream {
Ok(stream) => Ok(Bot { Ok(stream) => Ok(Bot {
username, username,
proxy_addr, proxy_addr,
server_addr, server_addr,
conn: Arc::new(Mutex::new(MinecraftConnection::new(stream))), conn: Arc::new(Mutex::new(MinecraftConnection::new(stream))),
should_restart, should_restart,
config, config,
status: 0, status: 0,
var: var, var: var,
alive: Arc::new(Mutex::new(true))}), alive: Arc::new(Mutex::new(true))}),
Err(e) => Err(e), Err(e) => Err(e),
} }
} }
// bot登录函数 // bot登录函数
pub async fn login(&mut self) -> Result<(), ProtocolError> { pub async fn login(&mut self) -> Result<(), ProtocolError> {
// 这里其实传的server host是什么都不要紧,但保险起见还是弄一下 // 这里其实传的server host是什么都不要紧,但保险起见还是弄一下
let mut server_host: String = self.server_addr.clone(); let mut server_host: String = self.server_addr.clone();
let server_port: String = server_host.split_off(server_host.find(":").unwrap()+1); let server_port: String = server_host.split_off(server_host.find(":").unwrap()+1);
// println!("{}",server_host); // println!("{}",server_host);
server_host = server_host.strip_suffix(':').unwrap().to_string(); server_host = server_host.strip_suffix(':').unwrap().to_string();
let server_port_num: u16 = server_port.parse::<u16>().unwrap(); let server_port_num: u16 = server_port.parse::<u16>().unwrap();
// 发一个handshake包,设置next_state为2(Login) // 发一个handshake包,设置next_state为2(Login)
self.conn.lock().await.write_packet(&Packet::build(0x00, |packet| { self.conn.lock().await.write_packet(&Packet::build(0x00, |packet| {
packet.write_u16_varint(763)?; // protocol_version packet.write_u16_varint(763)?; // protocol_version
packet.write_string(&server_host)?; // server_address packet.write_string(&server_host)?; // server_address
packet.write_unsigned_short(server_port_num)?; // server_port packet.write_unsigned_short(server_port_num)?; // server_port
packet.write_u8_varint(2) // next_state packet.write_u8_varint(2) // next_state
})?)?; // handshake packet })?)?; // handshake packet
// 再发一个,把用户名发过去(不知道为什么,反正文档上写要发两个) // 再发一个,把用户名发过去(不知道为什么,反正文档上写要发两个)
self.conn.lock().await.write_packet(&Packet::build(0x00, |packet| { self.conn.lock().await.write_packet(&Packet::build(0x00, |packet| {
packet.write_string(&self.username)?; packet.write_string(&self.username)?;
packet.write_boolean(false)// ?; packet.write_boolean(false)// ?;
// packet.write_uuid(&Uuid::parse_str("550e8400-e29b-41d4-a716-446655440000").unwrap()) // packet.write_uuid(&Uuid::parse_str("550e8400-e29b-41d4-a716-446655440000").unwrap())
})?)?; // login start packet })?)?; // login start packet
Ok(()) Ok(())
} }
pub async fn send_message(&mut self, message: String) -> Result<(), ProtocolError> { pub async fn send_message(&mut self, message: String) -> Result<(), ProtocolError> {
self.conn.lock().await.write_packet(&Packet::build(0x05, |packet| { self.conn.lock().await.write_packet(&Packet::build(0x05, |packet| {
packet.write_string(message.as_str())?; // message packet.write_string(message.as_str())?; // message
packet.write_long(time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64)?; // timestamp packet.write_long(time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64)?; // timestamp
packet.write_long(0)?; // salt packet.write_long(0)?; // salt
packet.write_boolean(false)?; // has signature packet.write_boolean(false)?; // has signature
packet.write_u8_varint(0)?; // message count packet.write_u8_varint(0)?; // message count
packet.write_bytes(&[0,0,0]) packet.write_bytes(&[0,0,0])
})?)?; })?)?;
Ok(()) Ok(())
} }
pub async fn send_command(&mut self, command: String) -> Result<(), ProtocolError> { pub async fn send_command(&mut self, command: String) -> Result<(), ProtocolError> {
self.conn.lock().await.write_packet(&Packet::build(0x04, |packet| { self.conn.lock().await.write_packet(&Packet::build(0x04, |packet| {
packet.write_string(&command.as_str())?; packet.write_string(&command.as_str())?;
packet.write_long(time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64)?; packet.write_long(time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64)?;
packet.write_long(0)?; packet.write_long(0)?;
packet.write_u8_varint(0)?; packet.write_u8_varint(0)?;
packet.write_u8_varint(0)?; // message count packet.write_u8_varint(0)?; // message count
packet.write_bytes(&[0,0,0]) packet.write_bytes(&[0,0,0])
})?)?; })?)?;
Ok(()) Ok(())
} }
// 处理服务器发的keepalive // 处理服务器发的keepalive
pub async fn handle_keepalive(&mut self,packet: &mut Packet) -> Result<(), ProtocolError> { pub async fn handle_keepalive(&mut self,packet: &mut Packet) -> Result<(), ProtocolError> {
// keep alive // keep alive
let id = packet.read_long()?; let id = packet.read_long()?;
// keepalive原封不动丢回去就行 // keepalive原封不动丢回去就行
// TODO 在20秒未进行Keepalive时断开连接 // TODO 在20秒未进行Keepalive时断开连接
self.conn.lock().await.write_packet(&Packet::build(0x12, |packet| { // respond with a same keep alive packet self.conn.lock().await.write_packet(&Packet::build(0x12, |packet| { // respond with a same keep alive packet
packet.write_long(id) packet.write_long(id)
})?)?; })?)?;
// println!("Server keep alived"); // println!("Server keep alived");
// 这个包是重生用的,因为我发现如果玩家上线的时候就是死的,那它就没法自动重生 // 这个包是重生用的,因为我发现如果玩家上线的时候就是死的,那它就没法自动重生
self.conn.lock().await.write_packet(&Packet::build(0x07, |packet| { self.conn.lock().await.write_packet(&Packet::build(0x07, |packet| {
packet.write_u8_varint(0) packet.write_u8_varint(0)
})?)?; })?)?;
Ok(()) Ok(())
} }
// 处理断开连接事件(这个指的是建立连接后再断开连接) // 处理断开连接事件(这个指的是建立连接后再断开连接)
pub async fn handle_disconnect(&mut self,packet: &mut Packet) -> Result<(), ProtocolError> { pub async fn handle_disconnect(&mut self,packet: &mut Packet) -> Result<(), ProtocolError> {
// disconnect // disconnect
let message = packet.read_string()?; let message = packet.read_string()?;
let text = utils::parse_json_component(message.as_str()); let text = utils::parse_json_component(message.as_str());
info!("[{}] Server disconnected: {}", self.username, text); info!("[{}] Server disconnected: {}", self.username, text);
// if text.contains("验证程序已启用") { // TODO 把这个搞进配置文件里面 // if text.contains("验证程序已启用") { // TODO 把这个搞进配置文件里面
// println!("[{}] Restart flag setted, will restart after 1.5 min", self.username); // println!("[{}] Restart flag setted, will restart after 1.5 min", self.username);
// sleep(Duration::from_secs(90)); // sleep(Duration::from_secs(90));
// self.should_restart = true; // self.should_restart = true;
// } // }
for i in self.config.reco_words(){ for i in self.config.reco_words(){
if text.contains(i.as_str()) { if text.contains(i.as_str()) {
info!("[{}] Restart flag setted, will restart after 1.5 min", self.username); info!("[{}] Restart flag setted, will restart after 1.5 min", self.username);
sleep(Duration::from_secs(90)); sleep(Duration::from_secs(90));
self.should_restart = true; self.should_restart = true;
} }
} }
Ok(()) Ok(())
} }
// 处理网络数据包 // 处理网络数据包
pub async fn handle_packets(&mut self, status_tx: tokio::sync::mpsc::UnboundedSender<BotMessage>) -> Result<(), ProtocolError> { pub async fn handle_packets(&mut self, status_tx: tokio::sync::mpsc::UnboundedSender<BotMessage>) -> Result<(), ProtocolError> {
while self.conn.lock().await.is_alive() && *self.alive.lock().await { while self.conn.lock().await.is_alive() && *self.alive.lock().await {
let mut packet = self.conn.lock().await.read_packet()?; let mut packet = self.conn.lock().await.read_packet()?;
let mut message = BotMessage { let mut message = BotMessage {
state: 0, state: 0,
last_keepalive_sec: 0 last_keepalive_sec: 0
}; };
match packet.id() { let mut uuid_self = uuid::Uuid::from_str("550e8400-e29b-41d4-a716-446655440000").unwrap(); // 这个纯随机
0x02 => { // 成功登录 let mut ent_self = 0;
// login success match packet.id() {
info!("[{}] Successfully logged in!",self.username); 0x01 => { // spawn entity
self.status = 1; let id = packet.read_i32_varint()?;
message.state = 1; let uid = packet.read_uuid()?;
message.last_keepalive_sec = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_secs(); if uid.eq(&uuid_self) {
status_tx.send(message).unwrap(); ent_self = id;
} }
0x03 => {// 设置压缩CompressionThreshold }
// set compression 0x02 => { // 成功登录(Login Success)
let threshold = packet.read_i32_varint()?; // login success
if threshold >= 0 { info!("[{}] Successfully logged in!",self.username);
self.conn.lock().await.set_compression(Some(threshold as usize)); self.status = 1;
// println!("[{}] Compression threshold set to {}", self.username, threshold) message.state = 1;
} message.last_keepalive_sec = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_secs();
} status_tx.send(message).unwrap_or(());
0x23 => { // KeepAlive包 uuid_self = packet.read_uuid()?;
self.handle_keepalive(&mut packet).await?; }
message.last_keepalive_sec = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_secs(); 0x03 => {// 设置压缩CompressionThreshold
status_tx.send(message).unwrap(); // set compression
// println!("{}",self.status); let threshold = packet.read_i32_varint()?;
} if threshold >= 0 {
0x1A => {// 断连包 self.conn.lock().await.set_compression(Some(threshold as usize));
// disconnect // println!("[{}] Compression threshold set to {}", self.username, threshold)
self.handle_disconnect(&mut packet).await?; }
message.state = 2; }
status_tx.send(message).unwrap(); 0x23 => { // KeepAlive包
break; self.handle_keepalive(&mut packet).await?;
} message.last_keepalive_sec = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_secs();
0x00 => {// 版本不匹配啥的就会走这 status_tx.send(message).unwrap_or(());
if self.status == 0{ // println!("{}",self.status);
let text = packet.read_string()?; }
warn!("[{}] Failed to login: {}", self.username, utils::parse_json_component(text.as_str())); 0x1A => {// 断连包
message.state = 2; // disconnect
status_tx.send(message).unwrap(); self.handle_disconnect(&mut packet).await?;
break; message.state = 2;
} status_tx.send(message).unwrap_or(());
} break;
0x38 => {// 去世包(自动复活) }
// player died 0x00 => {// 版本不匹配啥的就会走这
info!("[{}] Player died,respawning...",self.username); if self.status == 0{
self.conn.lock().await.write_packet(&Packet::build(0x07, |packet| { let text = packet.read_string()?;
packet.write_u8_varint(0) warn!("[{}] Failed to login: {}", self.username, utils::parse_json_component(text.as_str()));
})?)? message.state = 2;
} status_tx.send(message).unwrap_or(());
_ => { break;
}
} }
} 0x38 => {// 去世包(自动复活)
} // player died
Ok(()) info!("[{}] Player died,respawning...",self.username);
} self.conn.lock().await.write_packet(&Packet::build(0x07, |packet| {
packet.write_u8_varint(0)
// !这里的self不与主线程的self相同 })?)?
pub async fn update_worker(&mut self, mut status_rx: tokio::sync::mpsc::UnboundedReceiver<BotMessage>){ }
let mut login_timestamp = 0; _ => {
let mut login_command_flag = false;
let mut message = BotMessage { }
state: 0, }
last_keepalive_sec: 0 }
}; Ok(())
let mut iter = 0; }
let mut flag = true;
info!("[{}/WORKER] Worker started!", self.username); // !这里的self不与主线程的self相同
while flag { pub async fn update_worker(&mut self, mut status_rx: tokio::sync::mpsc::UnboundedReceiver<BotMessage>){
if !status_rx.is_empty() { let mut login_timestamp = 0;
message = status_rx.recv().await.unwrap(); let mut login_command_flag = false;
} let mut message = BotMessage {
if message.state == 1 && login_timestamp == 0 { // 刚刚登录完毕 state: 0,
login_timestamp = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64; last_keepalive_sec: 0
}else if message.state == 1 { // 已登录 };
if login_timestamp + 3000 <= time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64 let mut iter = 0;
&& !login_command_flag { // 登录3s后且未执行过登录命令 let mut flag = true;
let commands = self.config.login_commands().clone(); info!("[{}/WORKER] Worker started!", self.username);
for i in commands{ while flag {
self.send_command(i.to_string()).await.unwrap_or(()); if !status_rx.is_empty() {
thread::sleep(Duration::from_secs(1)); message = status_rx.recv().await.unwrap();
} }
info!("[{}/WORKER] Login commands executed!",self.username); if message.state == 1 && login_timestamp == 0 { // 刚刚登录完毕
login_command_flag = true; login_timestamp = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64;
} }else if message.state == 1 { // 已登录
} if login_timestamp + 3000 <= time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_millis() as i64
if login_command_flag { // 执行完登录命令后 && !login_command_flag { // 登录3s后且未执行过登录命令
if !self.config.spam_file().is_empty() && iter % self.config.spam_delay_ms() == 0{ let commands = self.config.login_commands().clone();
let mut msg = String::new(); for i in commands{
if self.config.random_prefix(){ self.send_command(i.to_string()).await.unwrap_or(());
msg += &utils::generate_string(2,10); thread::sleep(Duration::from_secs(1));
} }
{ // TODO 优化这里 info!("[{}/WORKER] Login commands executed!",self.username);
let var = self.var.clone(); login_command_flag = true;
let mut file_lock = var.spam_file.lock().await; }
let file = file_lock.as_mut().unwrap(); }
let mut reader = tokio::io::BufReader::new(file); if login_command_flag { // 执行完登录命令后
let mut line = String::new(); if !self.config.spam_file().is_empty() && iter % self.config.spam_delay_ms() == 0{
let mut flag = true; let mut msg = String::new();
reader.seek(std::io::SeekFrom::Start(*var.spam_cursor.lock().await)).await.unwrap(); if self.config.random_prefix(){
while flag { msg += &utils::generate_string(2,10);
flag = false; }
if let Ok(size) = reader.read_line(&mut line).await { { // TODO 优化这里
if size == 0 { let var = self.var.clone();
reader.seek(std::io::SeekFrom::Start(0)).await.unwrap(); let mut file_lock = var.spam_file.lock().await;
flag = true; let file = file_lock.as_mut().unwrap();
}else { let mut reader = tokio::io::BufReader::new(file);
msg += line.trim(); let mut line = String::new();
} let mut flag = true;
} reader.seek(std::io::SeekFrom::Start(*var.spam_cursor.lock().await)).await.unwrap();
} while flag {
(*var.spam_cursor.lock().await) = reader.stream_position().await.unwrap(); flag = false;
} if let Ok(size) = reader.read_line(&mut line).await {
self.send_message(msg).await.unwrap_or(()); if size == 0 {
} reader.seek(std::io::SeekFrom::Start(0)).await.unwrap();
let timestamp = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_secs(); flag = true;
if message.last_keepalive_sec + 60 < timestamp { // 连接超时 }else {
(*self.alive.lock().await) = false; msg += line.trim();
warn!("[{}/WORKER] Bot timed out", self.username); }
break; }
} }
iter += 1; (*var.spam_cursor.lock().await) = reader.stream_position().await.unwrap();
} }
sleep(Duration::from_millis(1)); self.send_message(msg).await.unwrap_or(());
flag = self.conn.lock().await.is_alive() && message.state!=2; }
} let timestamp = time::SystemTime::now().duration_since(time::SystemTime::UNIX_EPOCH).unwrap().as_secs();
warn!("[{}/WORKER] Worker stopped.", self.username); if message.last_keepalive_sec + 60 < timestamp { // 连接超时
} (*self.alive.lock().await) = false;
warn!("[{}/WORKER] Bot timed out", self.username);
// 运行bot break;
pub async fn run(&mut self, status_tx: tokio::sync::mpsc::UnboundedSender<BotMessage>) -> Result<(), ProtocolError> { }
info!("[{}] Connecting to {} with proxy {}", self.username, self.server_addr, self.proxy_addr);
self.login().await.unwrap(); iter += 1;
self.handle_packets(status_tx).await.unwrap_or(()); }
Ok(()) sleep(Duration::from_millis(1));
} flag = self.conn.lock().await.is_alive() && message.state!=2;
}
pub fn should_restart(&self) -> bool { warn!("[{}/WORKER] Worker stopped.", self.username);
self.should_restart }
}
} // 运行bot
pub async fn run(&mut self, status_tx: tokio::sync::mpsc::UnboundedSender<BotMessage>) -> Result<(), ProtocolError> {
// 把创建bot的方法提取出来力 info!("[{}] Connecting to {} with proxy {}", self.username, self.server_addr, self.proxy_addr);
pub fn create_new_bot(username: String, proxy_addr: String, server_addr: String, config: Arc<Configuration>, var: Arc<BotVariable>) -> Result<Bot<Stream>, Error>{ self.login().await.unwrap();
if !proxy_addr.is_empty() { self.handle_packets(status_tx).await.unwrap_or(());
Bot::<Stream>::new( Ok(())
username, }
proxy_addr,
server_addr, pub fn should_restart(&self) -> bool {
config, self.should_restart
var }
) }
}else {
Bot::<Stream>::new( // 把创建bot的方法提取出来力
username, pub fn create_new_bot(username: String, proxy_addr: String, server_addr: String, config: Arc<Configuration>, var: Arc<BotVariable>) -> Result<Bot<Stream>, Error>{
"".to_string(), if !proxy_addr.is_empty() {
server_addr, Bot::<Stream>::new(
config, username,
var proxy_addr,
) server_addr,
} config,
var
)
}else {
Bot::<Stream>::new(
username,
"".to_string(),
server_addr,
config,
var
)
}
} }

View File

@@ -1,107 +1,107 @@
use std::{fs::File, io::BufWriter}; use std::{fs::File, io::BufWriter};
use log::{info, warn, error}; use log::{info, warn, error};
use serde::{Deserialize, Serialize}; use serde::{Deserialize, Serialize};
use std::io::BufReader; use std::io::BufReader;
#[derive(Debug, Deserialize, Serialize)] #[derive(Debug, Deserialize, Serialize)]
pub struct Configuration { pub struct Configuration {
server_ip: String, server_ip: String,
server_port: String, server_port: String,
username_prefix: String, username_prefix: String,
pub name_len_limit: Vec<i64>, pub name_len_limit: Vec<i64>,
count: i32, count: i32,
proxy_url: String, proxy_url: String,
reco_words: Vec<String>, reco_words: Vec<String>,
login_commands: Vec<String>, login_commands: Vec<String>,
spam_file: String, spam_file: String,
spam_delay_ms: i32, spam_delay_ms: i32,
random_prefix: bool, random_prefix: bool,
pub worker_threads: i32, pub worker_threads: i32,
pub use_thread_pool: bool, pub use_thread_pool: bool,
pub update_worker_threads: i32 pub update_worker_threads: i32
} }
impl Configuration { impl Configuration {
pub fn new(filename: &str) -> Self { pub fn new(filename: &str) -> Self {
let file = File::open(filename); let file = File::open(filename);
match file { match file {
Ok(file) => { Ok(file) => {
let reader = BufReader::new(file); let reader = BufReader::new(file);
match serde_json::from_reader::<_,Configuration>(reader) { // serde可以直接解析出实现了Deserialize trait的类型 就很不错 match serde_json::from_reader::<_,Configuration>(reader) { // serde可以直接解析出实现了Deserialize trait的类型 就很不错
Ok(config) => { Ok(config) => {
info!("Server IP: {}", config.server_ip); info!("Server IP: {}", config.server_ip);
info!("Server Port: {}", config.server_port); info!("Server Port: {}", config.server_port);
info!("Username Prefix: {}", config.username_prefix); info!("Username Prefix: {}", config.username_prefix);
info!("Bot Count: {}", config.count); info!("Bot Count: {}", config.count);
info!("Proxy URL: {}", config.proxy_url); info!("Proxy URL: {}", config.proxy_url);
config config
} }
Err(error) => { Err(error) => {
error!("Error parsing config file: {}", error); error!("Error parsing config file: {}", error);
Self::default() Self::default()
} }
} }
} }
Err(error) => { Err(error) => {
warn!("Unable to read config file, will use default values: {}", error); warn!("Unable to read config file, will use default values: {}", error);
let file = File::create_new(filename).unwrap(); let file = File::create_new(filename).unwrap();
let writer = BufWriter::new(file); let writer = BufWriter::new(file);
let mut serializer = serde_json::Serializer::pretty(writer); let mut serializer = serde_json::Serializer::pretty(writer);
Self::default().serialize(&mut serializer).unwrap(); Self::default().serialize(&mut serializer).unwrap();
warn!("A configure file with default values is created."); warn!("A configure file with default values is created.");
Self::default() Self::default()
} }
} }
} }
fn default() -> Self { fn default() -> Self {
Configuration { Configuration {
server_ip: "m.earthvillage.top".to_string(), server_ip: "m.earthvillage.top".to_string(),
server_port: "33009".to_string(), server_port: "33009".to_string(),
username_prefix: "".to_string(), username_prefix: "".to_string(),
name_len_limit: vec![4,8], name_len_limit: vec![4,8],
count: 300, count: 300,
proxy_url: "http://uu-proxy.com/api/get_proxies?id=RZ7GS5ZYTA&size=1&schemes=socks5&support_https=false&format=json".to_string(), proxy_url: "http://uu-proxy.com/api/get_proxies?id=RZ7GS5ZYTA&size=1&schemes=socks5&support_https=false&format=json".to_string(),
reco_words: vec!["AntiAttack".to_string()], reco_words: vec!["AntiAttack".to_string()],
login_commands: vec![], login_commands: vec![],
spam_file: "".to_string(), spam_file: "".to_string(),
spam_delay_ms: 0, spam_delay_ms: 0,
random_prefix: false, random_prefix: false,
worker_threads: 100, worker_threads: 100,
use_thread_pool: true, use_thread_pool: true,
update_worker_threads: 100, update_worker_threads: 100,
} }
} }
// 下面是getter一堆 // 下面是getter一堆
pub fn server_ip(&self) -> &str { pub fn server_ip(&self) -> &str {
self.server_ip.as_str() self.server_ip.as_str()
} }
pub fn server_port(&self) -> &str { pub fn server_port(&self) -> &str {
self.server_port.as_str() self.server_port.as_str()
} }
pub fn username_prefix(&self) -> &str { pub fn username_prefix(&self) -> &str {
self.username_prefix.as_str() self.username_prefix.as_str()
} }
pub fn count(&self) -> i32 { pub fn count(&self) -> i32 {
self.count self.count
} }
pub fn proxy_url(&self) -> &str { pub fn proxy_url(&self) -> &str {
self.proxy_url.as_str() self.proxy_url.as_str()
} }
pub fn reco_words(&self) -> &Vec<String> { pub fn reco_words(&self) -> &Vec<String> {
&self.reco_words &self.reco_words
} }
pub fn login_commands(&self) -> &Vec<String> { pub fn login_commands(&self) -> &Vec<String> {
&self.login_commands &self.login_commands
} }
pub fn spam_file(&self) -> &str { pub fn spam_file(&self) -> &str {
self.spam_file.as_str() self.spam_file.as_str()
} }
pub fn spam_delay_ms(&self) -> i32 { pub fn spam_delay_ms(&self) -> i32 {
self.spam_delay_ms self.spam_delay_ms
} }
pub fn random_prefix(&self) -> bool { pub fn random_prefix(&self) -> bool {
self.random_prefix self.random_prefix
} }
} }

View File

@@ -1,157 +1,157 @@
// 地球管家 - 主程序 // 地球管家 - 主程序
mod bot_socks5; mod bot_socks5;
mod utils; mod utils;
mod configuration; mod configuration;
use bot_socks5::BotVariable; use bot_socks5::BotVariable;
use log::error; use log::error;
use reqwest; use reqwest;
use serde_json::Value; use serde_json::Value;
use tokio::runtime::Runtime; use tokio::runtime::Runtime;
// use tokio::task; // use tokio::task;
use std::sync::Arc; use std::sync::Arc;
use std::thread; use std::thread;
use tokio::sync::Mutex; use tokio::sync::Mutex;
use crate::utils::generate_username; use crate::utils::generate_username;
use crate::configuration::Configuration; use crate::configuration::Configuration;
#[tokio::main] #[tokio::main]
async fn main() { async fn main() {
let mut logger_builder = env_logger::Builder::from_default_env(); let mut logger_builder = env_logger::Builder::from_default_env();
logger_builder.filter_level(log::LevelFilter::Info); logger_builder.filter_level(log::LevelFilter::Info);
logger_builder.init(); logger_builder.init();
// 一个互斥锁,防止有多个线程同时请求uuproxy // 一个互斥锁,防止有多个线程同时请求uuproxy
let thread_lock = Arc::new(Mutex::new(())); let thread_lock = Arc::new(Mutex::new(()));
// let mut handles = Vec::new(); // let mut handles = Vec::new();
let configuration = Configuration::new("config.json"); let configuration = Configuration::new("config.json");
let configuration_rc = Arc::new(configuration); let configuration_rc = Arc::new(configuration);
let mut spam_file = None; let mut spam_file = None;
if !configuration_rc.clone().spam_file().is_empty() { if !configuration_rc.clone().spam_file().is_empty() {
spam_file = Some(tokio::fs::File::open(configuration_rc.clone().spam_file()).await.unwrap()); spam_file = Some(tokio::fs::File::open(configuration_rc.clone().spam_file()).await.unwrap());
} }
let variables = Arc::new(BotVariable { let variables = Arc::new(BotVariable {
spam_file: Arc::new(Mutex::new(spam_file)), spam_file: Arc::new(Mutex::new(spam_file)),
spam_cursor: Arc::new(Mutex::new(0)) spam_cursor: Arc::new(Mutex::new(0))
}); });
let rt = tokio::runtime::Builder::new_multi_thread() let rt = tokio::runtime::Builder::new_multi_thread()
.enable_all() .enable_all()
.thread_stack_size(8 * 1024 * 1024) .thread_stack_size(8 * 1024 * 1024)
.worker_threads(configuration_rc.worker_threads as usize) .worker_threads(configuration_rc.worker_threads as usize)
.build() .build()
.unwrap(); .unwrap();
let rt_update = Arc::new(tokio::runtime::Builder::new_multi_thread() let rt_update = Arc::new(tokio::runtime::Builder::new_multi_thread()
.enable_all() .enable_all()
.thread_stack_size(8*1024*1024) .thread_stack_size(8*1024*1024)
.worker_threads(configuration_rc.update_worker_threads as usize) .worker_threads(configuration_rc.update_worker_threads as usize)
.build() .build()
.unwrap()); .unwrap());
for _ in 0..configuration_rc.count() -1 { for _ in 0..configuration_rc.count() -1 {
let lock_clone = thread_lock.clone(); let lock_clone = thread_lock.clone();
let configuration_rc_clone = configuration_rc.clone(); let configuration_rc_clone = configuration_rc.clone();
let variables_clone = variables.clone(); let variables_clone = variables.clone();
let rt_update_clone = rt_update.clone(); let rt_update_clone = rt_update.clone();
if configuration_rc.use_thread_pool { if configuration_rc.use_thread_pool {
rt.spawn(attack_thread(lock_clone,configuration_rc_clone,variables_clone,rt_update_clone)); rt.spawn(attack_thread(lock_clone,configuration_rc_clone,variables_clone,rt_update_clone));
}else{ }else{
thread::spawn(move || { thread::spawn(move || {
tokio::runtime::Builder::new_current_thread() tokio::runtime::Builder::new_current_thread()
.enable_all() .enable_all()
.thread_stack_size(8 * 1024 * 1024) .thread_stack_size(8 * 1024 * 1024)
.build() .build()
.unwrap() .unwrap()
.block_on(async move { .block_on(async move {
attack_thread(lock_clone,configuration_rc_clone,variables_clone,rt_update_clone).await; attack_thread(lock_clone,configuration_rc_clone,variables_clone,rt_update_clone).await;
// println!("[MAIN] Thread {} created", i); // println!("[MAIN] Thread {} created", i);
}); });
}); });
} }
} }
let lock_clone = thread_lock.clone(); let lock_clone = thread_lock.clone();
let configuration_rc_clone = configuration_rc.clone(); let configuration_rc_clone = configuration_rc.clone();
let variables_clone = variables.clone(); let variables_clone = variables.clone();
let rt_update_clone = rt_update.clone(); let rt_update_clone = rt_update.clone();
attack_thread(lock_clone, configuration_rc_clone, variables_clone,rt_update_clone).await; attack_thread(lock_clone, configuration_rc_clone, variables_clone,rt_update_clone).await;
} }
// 用于殴打的线程 // 用于殴打的线程
async fn attack_thread(lock: Arc<Mutex<()>>, config: Arc<Configuration>, variables: Arc<BotVariable>,rt_update: Arc<Runtime>) -> () { async fn attack_thread(lock: Arc<Mutex<()>>, config: Arc<Configuration>, variables: Arc<BotVariable>,rt_update: Arc<Runtime>) -> () {
loop { loop {
// 请求proxy(如果有) // 请求proxy(如果有)
let username = generate_username(&config); let username = generate_username(&config);
// 这里用来标记是否需要重启 // 这里用来标记是否需要重启
let mut flag = true; let mut flag = true;
let mut proxy: &Value = &Value::Null; let mut proxy: &Value = &Value::Null;
let mut proxy_list: Value; let mut proxy_list: Value;
if !config.proxy_url().is_empty() { if !config.proxy_url().is_empty() {
let mut flag = true; let mut flag = true;
while flag { while flag {
flag = false; flag = false;
let resp: reqwest::Response; let resp: reqwest::Response;
{ {
let _guard = lock.lock().await; let _guard = lock.lock().await;
resp = reqwest::get(config.proxy_url()).await.unwrap(); resp = reqwest::get(config.proxy_url()).await.unwrap();
} }
proxy_list = serde_json::from_str(&resp.text().await.unwrap()).unwrap(); proxy_list = serde_json::from_str(&resp.text().await.unwrap()).unwrap();
proxy = match proxy_list["proxies"].as_array() { proxy = match proxy_list["proxies"].as_array() {
Some(t) => &t[0], Some(t) => &t[0],
None => &Value::Null None => &Value::Null
}; };
if !proxy.is_object() { if !proxy.is_object() {
flag = true; flag = true;
error!("[{}] Unable to get proxy,retrying...",username) error!("[{}] Unable to get proxy,retrying...",username)
} }
} }
} }
while flag { while flag {
flag = false; flag = false;
// 创建一个bot // 创建一个bot
let addr:String; // 为了规避生命周期问题 let addr:String; // 为了规避生命周期问题
let bot_result = bot_socks5::create_new_bot( let bot_result = bot_socks5::create_new_bot(
username.to_string(), username.to_string(),
{ {
if proxy.is_null() { // 如果不使用proxy if proxy.is_null() { // 如果不使用proxy
"" ""
}else{ }else{
let ip = proxy["ip"].as_str().unwrap(); let ip = proxy["ip"].as_str().unwrap();
let port = proxy["port"].as_i64().unwrap(); let port = proxy["port"].as_i64().unwrap();
addr = format!("{}:{}",ip,port); addr = format!("{}:{}",ip,port);
addr.as_str() addr.as_str()
} }
}.to_string(), }.to_string(),
format!("{}:{}",config.server_ip(),config.server_port()), format!("{}:{}",config.server_ip(),config.server_port()),
config.clone(), config.clone(),
variables.clone(), variables.clone(),
); );
if let Ok(mut bot) = bot_result { if let Ok(mut bot) = bot_result {
//println!("[{}] Connecting to {} with proxy {}", bot.username, bot.server_addr, bot.proxy_addr); //println!("[{}] Connecting to {} with proxy {}", bot.username, bot.server_addr, bot.proxy_addr);
// 插入生成update_worker线程的代码 // 插入生成update_worker线程的代码
let mut bot_clone = bot.clone(); let mut bot_clone = bot.clone();
let (tx, rx) = tokio::sync::mpsc::unbounded_channel::<bot_socks5::BotMessage>(); let (tx, rx) = tokio::sync::mpsc::unbounded_channel::<bot_socks5::BotMessage>();
rt_update.spawn(async move { rt_update.spawn(async move {
bot_clone.update_worker(rx).await; bot_clone.update_worker(rx).await;
}); });
match bot.run(tx).await { match bot.run(tx).await {
Ok(_) => { Ok(_) => {
if bot.should_restart() { if bot.should_restart() {
flag = true; flag = true;
} }
} }
Err(e) => { Err(e) => {
error!("[{}] Error running bot: {}", username.clone(), e); error!("[{}] Error running bot: {}", username.clone(), e);
} }
} }
}else if let Err(e) = bot_result { }else if let Err(e) = bot_result {
error!("[{}] Error creating bot: {}", username.clone(), e); error!("[{}] Error creating bot: {}", username.clone(), e);
continue; continue;
} }
} }
} }
} }

View File

@@ -1,62 +1,62 @@
// 一些杂七杂八的小东西可以放在这 // 一些杂七杂八的小东西可以放在这
use std::sync::Arc; use std::sync::Arc;
use rand::distributions::Alphanumeric; use rand::distributions::Alphanumeric;
use rand::Rng; use rand::Rng;
use crate::configuration::Configuration; use crate::configuration::Configuration;
// 处理json组件(有些TextComponent里面一堆extra看的我头皮发麻,所以整个这个) // 处理json组件(有些TextComponent里面一堆extra看的我头皮发麻,所以整个这个)
pub fn parse_json_component(json: &str) -> String { pub fn parse_json_component(json: &str) -> String {
let data: serde_json::Value = serde_json::from_str(json).unwrap(); let data: serde_json::Value = serde_json::from_str(json).unwrap();
let mut res: String = String::new(); let mut res: String = String::new();
let text = data.get("text"); let text = data.get("text");
match text { match text {
Some(t) => { Some(t) => {
if t.is_string(){ if t.is_string(){
res += t.as_str().unwrap(); res += t.as_str().unwrap();
} }
} }
None => { None => {
let translate = data.get("translate"); let translate = data.get("translate");
match translate { match translate {
Some(t) => { Some(t) => {
if t.is_string(){ if t.is_string(){
res += t.as_str().unwrap(); res += t.as_str().unwrap();
} }
} }
None => {} None => {}
} }
} }
} }
let extra = data.get("extra"); let extra = data.get("extra");
match extra { match extra {
Some(t) =>{ Some(t) =>{
for i in t.as_array().unwrap(){ for i in t.as_array().unwrap(){
if !i.is_object(){ if !i.is_object(){
continue; continue;
} }
res += parse_json_component(i.to_string().as_str()).as_str(); res += parse_json_component(i.to_string().as_str()).as_str();
} }
} }
None => {} None => {}
} }
return res; return res;
} }
// 生成一个随机的用户名 // 生成一个随机的用户名
// author: 通义 // author: 通义
pub fn generate_string(len_min: i64, len_max: i64) -> String { pub fn generate_string(len_min: i64, len_max: i64) -> String {
let mut rng = rand::thread_rng(); let mut rng = rand::thread_rng();
let len = rng.gen_range(len_min..=len_max); let len = rng.gen_range(len_min..=len_max);
rng.sample_iter(&Alphanumeric) rng.sample_iter(&Alphanumeric)
.take(len as usize) .take(len as usize)
.map(char::from) .map(char::from)
.collect() .collect()
} }
pub fn generate_username(config: &Arc<Configuration>) -> String { pub fn generate_username(config: &Arc<Configuration>) -> String {
config.username_prefix().to_string() + generate_string( config.username_prefix().to_string() + generate_string(
config.name_len_limit[0], config.name_len_limit[1] config.name_len_limit[0], config.name_len_limit[1]
).to_string().as_str() ).to_string().as_str()
} }

View File

@@ -1,5 +1,5 @@
我奶猪好燃 我奶猪好燃
猪好燃的猪 猪好燃的猪
猪好燃的好 猪好燃的好
猪好燃的燃 猪好燃的燃
没错,我叫猪好燃 没错,我叫猪好燃