134 lines
5.0 KiB
Rust
134 lines
5.0 KiB
Rust
use std::{io::Error, thread::sleep, time::Duration};
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use rust_mc_proto::{DataBufferReader, DataBufferWriter, MinecraftConnection, Packet, ProtocolError};
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use socks::Socks5Stream;
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use crate::utils;
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pub struct Socks5Bot {
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username: String,
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proxy_addr: String,
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server_addr: String,
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conn: MinecraftConnection<Socks5Stream>,
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should_restart: bool,
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}
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impl Socks5Bot {
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pub fn new(username: String, proxy_addr: String, server_addr: String) -> Result<Socks5Bot, Error> {
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println!("[{}] Creating bot with proxy {}", username, proxy_addr);
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let stream = Socks5Stream::connect(proxy_addr.as_str(), server_addr.as_str());
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let should_restart = false;
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match stream {
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Ok(stream) => Ok(Socks5Bot { username, proxy_addr, server_addr, conn: MinecraftConnection::new(stream), should_restart }),
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Err(e) => Err(e),
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}
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}
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// bot登录函数
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pub fn login(&mut self) -> Result<(), ProtocolError> {
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let mut server_host: String = self.server_addr.clone();
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let server_port: String = server_host.split_off(server_host.find(":").unwrap()+1);
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// println!("{}",server_host);
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server_host = server_host.strip_suffix(':').unwrap().to_string();
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let server_port_num: u16 = server_port.parse::<u16>().unwrap();
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self.conn.write_packet(&Packet::build(0x00, |packet| {
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packet.write_u16_varint(763)?; // protocol_version
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packet.write_string(&server_host)?; // server_address
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packet.write_unsigned_short(server_port_num)?; // server_port
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packet.write_u8_varint(2) // next_state
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})?)?; // handshake packet
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self.conn.write_packet(&Packet::build(0x00, |packet| {
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packet.write_string(&self.username)?;
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packet.write_boolean(false)// ?;
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// packet.write_uuid(&Uuid::parse_str("550e8400-e29b-41d4-a716-446655440000").unwrap())
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})?)?; // login start packet
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Ok(())
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}
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pub fn handle_keepalive(&mut self,packet: &mut Packet) -> Result<(), ProtocolError> {
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// keep alive
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let id = packet.read_long()?;
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self.conn.write_packet(&Packet::build(0x12, |packet| { // respond with a same keep alive packet
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packet.write_long(id)
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})?)?;
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// println!("Server keep alived");
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self.conn.write_packet(&Packet::build(0x07, |packet| {
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packet.write_u8_varint(0)
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})?)?;
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Ok(())
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}
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pub fn handle_disconnect(&mut self,packet: &mut Packet) -> Result<(), ProtocolError> {
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// disconnect
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let message = packet.read_string()?;
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let text = utils::parse_json_component(message.as_str());
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println!("[{}] Server disconnected: {}", self.username, text);
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if text.contains("验证程序已启用") {
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println!("[{}] Restart flag setted, will restart after 1.5 min", self.username);
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sleep(Duration::from_secs(90));
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self.should_restart = true;
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}
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Ok(())
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}
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// 处理网络数据包
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pub fn handle_packets(&mut self) -> Result<(), ProtocolError> {
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let mut status = 0;
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while self.conn.is_alive() {
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let mut packet = self.conn.read_packet()?;
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match packet.id() {
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0x02 => {
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// login success
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println!("[{}] Successfully logged in!",self.username);
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status = 1;
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}
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0x03 => {
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// set compression
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let threshold = packet.read_i32_varint()?;
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if threshold >= 0 {
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self.conn.set_compression(Some(threshold as usize));
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// println!("[{}] Compression threshold set to {}", self.username, threshold)
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}
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}
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0x23 => {
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self.handle_keepalive(&mut packet)?;
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}
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0x1A => {
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// disconnect
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self.handle_disconnect(&mut packet)?;
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break;
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}
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0x00 => {
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if status == 0{
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let text = packet.read_string()?;
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println!("[{}] Failed to login: {}", self.username, utils::parse_json_component(text.as_str()));
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break;
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}
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}
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0x38 => {
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// player died
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println!("[{}] Player died,respawning...",self.username);
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self.conn.write_packet(&Packet::build(0x07, |packet| {
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packet.write_u8_varint(0)
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})?)?
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}
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_ => {
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}
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}
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}
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Ok(())
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}
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pub fn run(&mut self) -> Result<(), ProtocolError> {
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println!("[{}] Connecting to {} with proxy {}", self.username, self.server_addr,self.proxy_addr);
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self.login().unwrap();
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self.handle_packets().unwrap_or(());
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Ok(())
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}
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pub fn should_restart(&self) -> bool {
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self.should_restart
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}
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} |