package top.sunsetlab.actions; import org.bukkit.Location; import org.bukkit.Sound; import org.bukkit.entity.Player; /** * 向调用者播放铁砧的声音 */ public class PlayAnvilSound implements IActionBase { /** * 调用动作 * @param location 动作执行位置 * @param caller 动作执行者 * @return 是否成功 */ @Override public boolean call(Location location, Player caller) { caller.playSound(location, Sound.BLOCK_ANVIL_LAND, 1, 1); return true; } }